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- And the mists parted revealing <RFC-Invalid>
- > I think Doug is trying to make it work on 040 accelerators and the latest
- > version does work on the Afterburner. But as he doesn't have one any more
- > it might be to difficult to make it work on them. I don't know.
-
- Bad Mood already worked on the Afterburner without modification. We don't
- use nasty tricks to speed up our code.
-
-
- >
- >> Any opinions / objections? Will Falcon remain 68030-based forever,
- >> or shall we all consider accelerating our birdies? To speed up,
- >> or not to speed up... That's the Ultimate Question of Life, Universe
- >> and Everything =) !
- >
- > I wouldn't say that it's 030 based anymore as the latest versions are
- > using the DSP heavily. BTW. Doug have worked more on the texturemapping
- and
-
- > now have lightning effects and z-shading (what ever that is). There is
- > almost no drawing errors at all anymore either (better than PC Doom?).
-
- Z-shading is when things in the distance are darker than those up close.
- As for the drawing errors, it's pretty much impossible to get better than
- PC Doom since they're caused by the method used to create the BSP tree &
- vertices defined as integers.
-
-
- BFN
-
- [)ave
-
- --
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